Card Preview
Witch Enchanter // Witch-Blessed Meadow
Creature — Human Warlock // Land
Psychic Corrosion
Enchantment
Whenever you draw a card, each opponent mills two cards.
Exorcise
Sorcery
Exile target artifact, enchantment, or creature with power 4 or greater.
Scrabbling Skullcrab
Creature — Crab Skeleton
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Teferi's Tutelage
Enchantment
When this enchantment enters, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Plains
Basic Land — Plains
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Sheltered by Ghosts
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward .
University Campus
Land
This land enters tapped.
: Add
or
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,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Soul-Guide Lantern
Artifact
When this artifact enters, exile target card from a graveyard.
, Sacrifice this artifact: Exile each opponent's graveyard.
,
, Sacrifice this artifact: Draw a card.
This Town Ain't Big Enough
Instant
This spell costs less to cast if it targets a permanent you control.
Return up to two target nonland permanents to their owners' hands.
Nurturing Pixie
Creature — Faerie Rogue
Flying When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.
Boomerang Basics
Sorcery — Lesson
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Spirited Companion
Enchantment Creature — Dog
When this creature enters, draw a card.
Shardmage's Rescue
Enchantment — Aura
Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.
Grand Entryway // Elegant Rotunda
Enchantment — Room // Enchantment — Room
Island
Basic Land — Island
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Unable to Scream
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.
Deafening Silence
Enchantment
Each player can't cast more than one noncreature spell each turn.
North Pole Gates
Land
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Sage of Mysteries
Creature — Human Wizard
Constellation — Whenever an enchantment you control enters, target player mills two cards.
Maindeck (60 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 4 | Shardmage's Rescue | Enchantment — Aura | — | |
| 4 | Sheltered by Ghosts | Enchantment — Aura | — | |
| 4 | Spirited Companion | Enchantment Creature — Dog | 1/1 | |
| 3 | Teferi's Tutelage | Enchantment | — | |
| 4 | This Town Ain't Big Enough | Instant | — | |
| 4 | Boomerang Basics | Sorcery — Lesson | — | |
| 4 | Nurturing Pixie | Creature — Faerie Rogue | 1/1 | |
| 3 | Grand Entryway // Elegant Rotunda | Enchantment — Room // Enchantment — Room | — | |
| 4 | Scrabbling Skullcrab | Creature — Crab Skeleton | 0/3 | |
| 4 | Sage of Mysteries | Creature — Human Wizard | 0/2 | |
| 6 | Island | — | Basic Land — Island | — |
| 1 | North Pole Gates | — | Land | — |
| 3 | Port Town | — | Land | — |
| 4 | University Campus | — | Land | — |
| 2 | Witch Enchanter // Witch-Blessed Meadow | — | Creature — Human Warlock // Land | — |
| 6 | Plains | — | Basic Land — Plains | — |
Sideboard (15 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 3 | Soul-Guide Lantern | Artifact | — | |
| 3 | Unable to Scream | Enchantment — Aura | — | |
| 3 | Deafening Silence | Enchantment | — | |
| 3 | Psychic Corrosion | Enchantment | — | |
| 1 | Teferi's Tutelage | Enchantment | — | |
| 2 | Exorcise | Sorcery | — |