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Forest
Basic Land — Forest
(: Add
.)
Audacity
Enchantment — Aura
Changeling (This card is every creature type.) Deathtouch
Shardmage's Rescue
Enchantment — Aura
Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.
Strength of the Harvest // Haven of the Harvest
Enchantment — Aura // Land
Dog Umbra
Enchantment — Aura
Flash Enchant creature As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Exorcise
Sorcery
Exile target artifact, enchantment, or creature with power 4 or greater.
Gremlin Tamer
Creature — Human Scout
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
Optimistic Scavenger
Creature — Human Scout
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
Forsaken Crossroads
Land
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.
Gladecover Scout
Creature — Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Ethereal Armor
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Plains
Basic Land — Plains
(: Add
.)
Satyr Enchanter
Creature — Satyr Druid
Whenever you cast an enchantment spell, draw a card.
Sheltered by Ghosts
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward .
Warbriar Blessing
Enchantment — Aura
Enchant creature you control When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Sentinel's Eyes
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Soul-Guide Lantern
Artifact
When this artifact enters, exile target card from a graveyard.
, Sacrifice this artifact: Exile each opponent's graveyard.
,
, Sacrifice this artifact: Draw a card.
Invisible Stalker
Creature — Human Rogue
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.
Unbridled Growth
Enchantment — Aura
Enchant land
Enchanted land has ": Add one mana of any color."
Sacrifice this Aura: Draw a card.
Generous Visitor
Creature — Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Maindeck (60 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 2 | All That Glitters | Enchantment — Aura | — | |
| 2 | Audacity | Enchantment — Aura | — | |
| 3 | Dog Umbra | Enchantment — Aura | — | |
| 4 | Ethereal Armor | Enchantment — Aura | — | |
| 2 | Sentinel's Eyes | Enchantment — Aura | — | |
| 3 | Shardmage's Rescue | Enchantment — Aura | — | |
| 3 | Sheltered by Ghosts | Enchantment — Aura | — | |
| 2 | Unbridled Growth | Enchantment — Aura | — | |
| 2 | Warbriar Blessing | Enchantment — Aura | — | |
| 4 | Invisible Stalker | Creature — Human Rogue | 1/1 | |
| 4 | Gladecover Scout | Creature — Elf Scout | 1/1 | |
| 4 | Optimistic Scavenger | Creature — Human Scout | 1/1 | |
| 2 | Generous Visitor | Creature — Spirit | 1/1 | |
| 4 | Forest | — | Basic Land — Forest | — |
| 3 | Forsaken Crossroads | — | Land | — |
| 4 | Fortified Village | — | Land | — |
| 4 | Port Town | — | Land | — |
| 2 | Strength of the Harvest // Haven of the Harvest | — | Enchantment — Aura // Land | — |
| 6 | Plains | — | Basic Land — Plains | — |
Sideboard (15 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 3 | Soul-Guide Lantern | Artifact | — | |
| 1 | Shardmage's Rescue | Enchantment — Aura | — | |
| 1 | Sheltered by Ghosts | Enchantment — Aura | — | |
| 3 | Mother of Runes | Creature — Human Cleric | 1/1 | |
| 2 | Satyr Enchanter | Creature — Satyr Druid | 2/2 | |
| 2 | Gremlin Tamer | Creature — Human Scout | 2/2 | |
| 2 | Exorcise | Sorcery | — | |
| 1 | Generous Visitor | Creature — Spirit | 1/1 |