Card Preview
Arboreal Grazer
Creature — Sloth Beast
Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Deceptive Landscape
Land
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Spelunking
Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.
Radiant Fountain
Land
When this land enters, you gain 2 life.
: Add
.
Twisted Landscape
Land
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Forest
Basic Land — Forest
(: Add
.)
Foreboding Landscape
Land
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Aftermath Analyst
Creature — Elf Detective
When this creature enters, mill three cards.
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Breaker of Creation
Creature — Eldrazi
When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Unravel the Aether
Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
Arid Archway
Land — Desert
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Hidden Nursery
Land — Cave
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Veil of Summer
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Stone of Erech
Legendary Artifact
If a creature an opponent controls would die, exile it instead.
,
, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Festering Gulch
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Wary Zone Guard
Creature — Human Survivor
Wary Zone Guard enters tapped. Survival — At the beginning of your second main phase, if Wary Zone Guard is tapped, return up to one target land card from your graveyard to the battlefield. Wary Zone Guard perpetually gets +1/+1.
Malevolent Rumble
Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Witch's Cottage
Land — Swamp
(: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Turn the Earth
Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Jungle Hollow
Land
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Maindeck (60 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 4 | Zuran Orb | Artifact | — | |
| 4 | Arboreal Grazer | Creature — Sloth Beast | 0/3 | |
| 4 | Aftermath Analyst | Creature — Elf Detective | 1/3 | |
| 2 | Breaker of Creation | Creature — Eldrazi | 8/4 | |
| 4 | Spelunking | Enchantment | — | |
| 4 | Crop Rotation | Instant | — | |
| 2 | Explore | Sorcery | — | |
| 3 | Harmonize | Sorcery | — | |
| 4 | Malevolent Rumble | Sorcery | — | |
| 4 | Wary Zone Guard | Creature — Human Survivor | 3/3 | |
| 2 | Hidden Nursery | — | Land — Cave | — |
| 4 | Arid Archway | — | Land — Desert | — |
| 2 | Festering Gulch | — | Land — Desert | — |
| 7 | Forest | — | Basic Land — Forest | — |
| 1 | Ancient Tomb | — | Land | — |
| 1 | Bojuka Bog | — | Land | — |
| 2 | Deceptive Landscape | — | Land | — |
| 2 | Foreboding Landscape | — | Land | — |
| 1 | Jungle Hollow | — | Land | — |
| 1 | Tranquil Thicket | — | Land | — |
| 1 | Twisted Landscape | — | Land | — |
| 1 | Witch's Cottage | — | Land — Swamp | — |
Sideboard (15 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 3 | Stone of Erech | Legendary Artifact | — | |
| 3 | Turn the Earth | Instant | — | |
| 3 | Unravel the Aether | Instant | — | |
| 4 | Veil of Summer | Instant | — | |
| 1 | Bojuka Bog | — | Land | — |
| 1 | Radiant Fountain | — | Land | — |