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Aven Initiate
Creature — Bird Warrior
Flying
When this creature leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Forsaken Crossroads
Land
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.
Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant
When Rosie Cotton enters, create a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Forest
Basic Land — Forest
(: Add
.)
Surge of Salvation
Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Commune with the Gods
Sorcery
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Scurry Oak
Creature — Treefolk
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Deafening Silence
Enchantment
Each player can't cast more than one noncreature spell each turn.
Sheltered by Ghosts
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward .
Seam Rip
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Turn the Earth
Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Veil of Summer
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Evolution Witness
Creature — Elf Shaman Mutant
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Plains
Basic Land — Plains
(: Add
.)
Cleric Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Malevolent Rumble
Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Prosperous Innkeeper
Creature — Halfling Citizen
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
Helping Hand
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Moon-Blessed Cleric
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Shardmage's Rescue
Enchantment — Aura
Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.
Maindeck (60 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 1 | Shardmage's Rescue | Enchantment — Aura | — | |
| 2 | Prosperous Innkeeper | Creature — Halfling Citizen | 1/1 | |
| 4 | Cleric Class | Enchantment — Class | — | |
| 1 | Moon-Blessed Cleric | Creature — Human Elf Cleric | 3/2 | |
| 3 | Mother of Runes | Creature — Human Cleric | 1/1 | |
| 4 | Soul Warden | Creature — Human Cleric | 1/1 | |
| 2 | Worldly Tutor | Instant | — | |
| 4 | Rosie Cotton of South Lane | Legendary Creature — Halfling Peasant | 1/1 | |
| 3 | Commune with the Gods | Sorcery | — | |
| 3 | Helping Hand | Sorcery | — | |
| 4 | Malevolent Rumble | Sorcery | — | |
| 4 | Scurry Oak | Creature — Treefolk | 1/2 | |
| 3 | Aven Initiate | Creature — Bird Warrior | 2/1 | |
| 8 | Forest | — | Basic Land — Forest | — |
| 1 | Forsaken Crossroads | — | Land | — |
| 4 | Fortified Village | — | Land | — |
| 9 | Plains | — | Basic Land — Plains | — |
Sideboard (15 cards)
| # | Card Name | Mana Cost | Type | P/T |
|---|---|---|---|---|
| 1 | Sheltered by Ghosts | Enchantment — Aura | — | |
| 1 | Mother of Runes | Creature — Human Cleric | 1/1 | |
| 1 | Deafening Silence | Enchantment | — | |
| 3 | Seam Rip | Enchantment | — | |
| 3 | Surge of Salvation | Instant | — | |
| 2 | Turn the Earth | Instant | — | |
| 2 | Veil of Summer | Instant | — | |
| 2 | Evolution Witness | Creature — Elf Shaman Mutant | 2/1 |